In other news: More Shovel Knight stuff!
What can I say? I just love this game, so I decided to do a SNES looking mock-up, albeit at the aspect ratio of the original game.
The blue mist probably took the longest overall, I just couldn't get it to look right for days and did a lot of other sprites before finally settling on this. A lot of fun was had working on all the enemies, I just had to include the Propeller Rats, and felt obliged to add the Invisishades since you can't really kill them.
The Goldarmor raising his Shield was a last second addition, right after I played through this bit again to get more references for the overall composition. The font of the HUD is basically as MMX-ish as can be without just being the MMX font itself.
Fun fact: This is probably my first time working with tiles to make a floor.
Shovel Knight © Yacht Club Games